23 #ifndef LSST_SPHGEOM_ORIENTATION_H_ 24 #define LSST_SPHGEOM_ORIENTATION_H_ 59 UnitVector3d
const & b,
60 UnitVector3d
const & c);
63 int orientationX(UnitVector3d
const & b, UnitVector3d
const & c);
66 int orientationY(UnitVector3d
const & b, UnitVector3d
const & c);
69 int orientationZ(UnitVector3d
const & b, UnitVector3d
const & c);
73 #endif // LSST_SPHGEOM_ORIENTATION_H_
This file declares a class for representing unit vectors in ℝ³.
int orientationZ(UnitVector3d const &b, UnitVector3d const &c)
orientationZ(b, c) is equivalent to orientation(UnitVector3d::Z(), b, c).
Definition: orientation.cc:237
int orientationExact(Vector3d const &a, Vector3d const &b, Vector3d const &c)
Definition: orientation.cc:76
int orientationX(UnitVector3d const &b, UnitVector3d const &c)
orientationX(b, c) is equivalent to orientation(UnitVector3d::X(), b, c).
Definition: orientation.cc:227
int orientationY(UnitVector3d const &b, UnitVector3d const &c)
orientationY(b, c) is equivalent to orientation(UnitVector3d::Y(), b, c).
Definition: orientation.cc:232