lsst.pipe.tasks g1c91cc4c4e+408365e0d6
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_colorMapper.py File Reference

Go to the source code of this file.

Namespaces

namespace  lsst
 
namespace  lsst.pipe
 
namespace  lsst.pipe.tasks
 
namespace  lsst.pipe.tasks.prettyPictureMaker
 
namespace  lsst.pipe.tasks.prettyPictureMaker._colorMapper
 

Functions

NDArray lsst.pipe.tasks.prettyPictureMaker._colorMapper.latLum (values, float stretch=400, float max=1, float floor=0.00, float Q=0.7, bool doDenoise=False, float highlight=1.0, float shadow=0.0, float midtone=0.5)
 
NDArray lsst.pipe.tasks.prettyPictureMaker._colorMapper.mapUpperBounds (NDArray img, float quant=0.9, float|None absMax=None)
 
tuple[NDArray, NDArray] lsst.pipe.tasks.prettyPictureMaker._colorMapper.colorConstantSat (NDArray oldLum, NDArray luminance, NDArray a, NDArray b, float saturation=0.6, float maxChroma=80)
 
NDArray lsst.pipe.tasks.prettyPictureMaker._colorMapper.fixOutOfGamutColors (NDArray Lab, str colourspace="Display P3", Literal["mapping", "inpaint"] gamutMethod="inpaint")
 
 lsst.pipe.tasks.prettyPictureMaker._colorMapper._fuseExposure (images, sigma=0.2, maxLevel=3)
 
 lsst.pipe.tasks.prettyPictureMaker._colorMapper._handelLuminance (NDArray img, Callable[..., NDArray]|None scaleLum=latLum, Mapping|None scaleLumKWargs=None, Callable|None remapBounds=mapUpperBounds, Mapping|None remapBoundsKwargs=None, bool doLocalContrast=True, float sigma=30, float highlights=-0.9, float shadows=0.5, float clarity=0.1, int|None maxLevel=None, tuple[float, float] cieWhitePoint=(0.28, 0.28), float bracket=1, NDArray|None psf=None)
 
NDArray lsst.pipe.tasks.prettyPictureMaker._colorMapper.lsstRGB (NDArray rArray, NDArray gArray, NDArray bArray, bool doLocalContrast=True, Callable[..., NDArray]|None scaleLum=latLum, Mapping|None scaleLumKWargs=None, Callable[..., tuple[NDArray, NDArray]]|None scaleColor=colorConstantSat, Mapping|None scaleColorKWargs=None, Callable|None remapBounds=mapUpperBounds, Mapping|None remapBoundsKwargs=None, tuple[float, float] cieWhitePoint=(0.28, 0.28), float sigma=30, float highlights=-0.9, float shadows=0.5, float clarity=0.1, int|None maxLevel=None, NDArray|None psf=None, list[float]|None brackets=None, bool doRemapGamut=True, Literal["mapping", "inpaint"] gamutMethod="inpaint")