lsst.sphgeom gbd998247f1+585e252eca
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orientation.h
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1/*
2 * This file is part of sphgeom.
3 *
4 * Developed for the LSST Data Management System.
5 * This product includes software developed by the LSST Project
6 * (http://www.lsst.org).
7 * See the COPYRIGHT file at the top-level directory of this distribution
8 * for details of code ownership.
9 *
10 * This software is dual licensed under the GNU General Public License and also
11 * under a 3-clause BSD license. Recipients may choose which of these licenses
12 * to use; please see the files gpl-3.0.txt and/or bsd_license.txt,
13 * respectively. If you choose the GPL option then the following text applies
14 * (but note that there is still no warranty even if you opt for BSD instead):
15 *
16 * This program is free software: you can redistribute it and/or modify
17 * it under the terms of the GNU General Public License as published by
18 * the Free Software Foundation, either version 3 of the License, or
19 * (at your option) any later version.
20 *
21 * This program is distributed in the hope that it will be useful,
22 * but WITHOUT ANY WARRANTY; without even the implied warranty of
23 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
24 * GNU General Public License for more details.
25 *
26 * You should have received a copy of the GNU General Public License
27 * along with this program. If not, see <http://www.gnu.org/licenses/>.
28 */
29
30#ifndef LSST_SPHGEOM_ORIENTATION_H_
31#define LSST_SPHGEOM_ORIENTATION_H_
32
35
36#include "UnitVector3d.h"
37
38
39namespace lsst {
40namespace sphgeom {
41
49int orientationExact(Vector3d const & a,
50 Vector3d const & b,
51 Vector3d const & c);
52
65int orientation(UnitVector3d const & a,
66 UnitVector3d const & b,
67 UnitVector3d const & c);
68
70int orientationX(UnitVector3d const & b, UnitVector3d const & c);
71
73int orientationY(UnitVector3d const & b, UnitVector3d const & c);
74
76int orientationZ(UnitVector3d const & b, UnitVector3d const & c);
77
78}} // namespace lsst::sphgeom
79
80#endif // LSST_SPHGEOM_ORIENTATION_H_
This file declares a class for representing unit vectors in ℝ³.
int orientationZ(UnitVector3d const &b, UnitVector3d const &c)
orientationZ(b, c) is equivalent to orientation(UnitVector3d::Z(), b, c).
Definition orientation.cc:244
int orientation(UnitVector3d const &a, UnitVector3d const &b, UnitVector3d const &c)
Definition orientation.cc:142
int orientationX(UnitVector3d const &b, UnitVector3d const &c)
orientationX(b, c) is equivalent to orientation(UnitVector3d::X(), b, c).
Definition orientation.cc:234
int orientationExact(Vector3d const &a, Vector3d const &b, Vector3d const &c)
Definition orientation.cc:83
int orientationY(UnitVector3d const &b, UnitVector3d const &c)
orientationY(b, c) is equivalent to orientation(UnitVector3d::Y(), b, c).
Definition orientation.cc:239