lsst.astshim
22.0.1-1-geca5380+dfc68d4d09
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#include <MathMap.h>
Public Member Functions | |
MathMap (int nin, int nout, std::vector< std::string > const &fwd, std::vector< std::string > const &rev, std::string const &options="") | |
virtual | ~MathMap () |
MathMap (MathMap const &)=default | |
Copy constructor: make a deep copy. More... | |
MathMap (MathMap &&)=default | |
MathMap & | operator= (MathMap const &)=delete |
MathMap & | operator= (MathMap &&)=default |
std::shared_ptr< MathMap > | copy () const |
Return a deep copy of this object. More... | |
int | getSeed () const |
bool | getSimpFI () const |
bool | getSimpIF () const |
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virtual | ~Mapping () |
Mapping (Mapping const &)=default | |
Copy constructor: make a deep copy. More... | |
Mapping (Mapping &&)=default | |
Mapping & | operator= (Mapping const &)=delete |
Mapping & | operator= (Mapping &&)=default |
std::shared_ptr< Mapping > | copy () const |
Return a deep copy of this object. More... | |
int | getNIn () const |
int | getNOut () const |
bool | getIsSimple () const |
bool | isInverted () const |
bool | getIsLinear () const |
bool | getReport () const |
bool | hasForward () const |
bool | hasInverse () const |
std::shared_ptr< Mapping > | inverted () const |
Array2D | linearApprox (PointD const &lbnd, PointD const &ubnd, double tol) const |
SeriesMap | then (Mapping const &next) const |
ParallelMap | under (Mapping const &next) const |
double | rate (PointD const &at, int ax1, int ax2) const |
void | setReport (bool report) |
std::shared_ptr< Mapping > | simplified () const |
void | applyForward (ConstArray2D const &from, Array2D const &to) const |
Array2D | applyForward (ConstArray2D const &from) const |
std::vector< double > | applyForward (std::vector< double > const &from) const |
void | applyInverse (ConstArray2D const &from, Array2D const &to) const |
Array2D | applyInverse (ConstArray2D const &from) const |
std::vector< double > | applyInverse (std::vector< double > const &from) const |
void | tranGridForward (PointI const &lbnd, PointI const &ubnd, double tol, int maxpix, Array2D const &to) const |
Array2D | tranGridForward (PointI const &lbnd, PointI const &ubnd, double tol, int maxpix, int nPts) const |
void | tranGridInverse (PointI const &lbnd, PointI const &ubnd, double tol, int maxpix, Array2D const &to) const |
Array2D | tranGridInverse (PointI const &lbnd, PointI const &ubnd, double tol, int maxpix, int nPts) const |
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virtual | ~Object () |
Object (Object const &object) | |
Copy constructor: make a deep copy. More... | |
Object (Object &&)=default | |
Object & | operator= (Object const &)=delete |
Object & | operator= (Object &&)=default |
bool | operator== (Object const &rhs) const |
bool | operator!= (Object const &rhs) const |
std::shared_ptr< Object > | copy () const |
Return a deep copy of this object. More... | |
void | clear (std::string const &attrib) |
bool | hasAttribute (std::string const &attrib) const |
std::string | getClassName () const |
std::string | getID () const |
Get ID: object identification string that is not copied. More... | |
std::string | getIdent () const |
Get Ident: object identification string that is copied. More... | |
int | getNObject () const |
int | getObjSize () const |
Get ObjSize: the in-memory size of the AST object in bytes. More... | |
int | getRefCount () const |
bool | getUseDefs () const |
Get UseDefs: allow use of default values for Object attributes? More... | |
void | lock (bool wait) |
bool | same (Object const &other) const |
void | setID (std::string const &id) |
Set ID: object identification string that is not copied. More... | |
void | setIdent (std::string const &ident) |
Set Ident: object identification string that is copied. More... | |
void | setUseDefs (bool usedefs) |
Set UseDefs: allow use of default values for Object attributes? More... | |
void | show (std::ostream &os, bool showComments=true) const |
std::string | show (bool showComments=true) const |
bool | test (std::string const &attrib) const |
void | unlock (bool report=false) |
AstObject const * | getRawPtr () const |
AstObject * | getRawPtr () |
Protected Member Functions | |
virtual std::shared_ptr< Object > | copyPolymorphic () const override |
MathMap (AstMathMap *rawptr) | |
Construct a MathMap from a raw AST pointer. More... | |
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Mapping (AstMapping *rawMap) | |
template<typename Class > | |
std::shared_ptr< Class > | decompose (int i, bool copy) const |
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Object (AstObject *object) | |
template<typename T , typename AstT > | |
std::shared_ptr< T > | copyImpl () const |
bool | getB (std::string const &attrib) const |
std::string const | getC (std::string const &attrib) const |
double | getD (std::string const &attrib) const |
float | getF (std::string const &attrib) const |
int | getI (std::string const &attrib) const |
long int | getL (std::string const &attrib) const |
void | set (std::string const &setting) |
void | setB (std::string const &attrib, bool value) |
void | setC (std::string const &attrib, std::string const &value) |
void | setD (std::string const &attrib, double value) |
void | setF (std::string const &attrib, float value) |
void | setI (std::string const &attrib, int value) |
void | setL (std::string const &attrib, long int value) |
Friends | |
class | Object |
Additional Inherited Members | |
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using | ObjectPtr = std::unique_ptr< AstObject, Deleter > |
unique pointer holding an AST raw pointer More... | |
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static std::shared_ptr< Object > | fromString (std::string const &str) |
template<typename Class > | |
static std::shared_ptr< Class > | fromAstObject (AstObject *rawObj, bool copy) |
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template<typename ShimT , typename AstT > | |
static std::shared_ptr< ShimT > | makeShim (AstObject *p) |
A MathMap is a Mapping which allows you to specify a set of forward and/or inverse transformation functions using arithmetic operations and mathematical functions similar to those available in C. The MathMap interprets these functions at run-time, whenever its forward or inverse transformation is required. Because the functions are not compiled in the normal sense (unlike an IntraMap), they may be used to describe coordinate transformations in a transportable manner. A MathMap therefore provides a flexible way of defining new types of Mapping whose descriptions may be stored as part of a dataset and interpreted by other programs.
In addition to those attributes provided by Mapping and Object, MathMap has the following attributes:
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inline |
Construct a Mathmap
[in] | nin | Number of input variables for the MathMap. |
[in] | nout | Number of output variables for the MathMap. |
[in] | fwd | An array contain the expressions defining the forward transformation. The syntax of these expressions is described below. |
[in] | rev | An array contain the expressions defining the reverse transformation. The syntax of these expressions is described below. |
[in] | options | Comma-separated list of attribute assignments. |
A MathMap
's transformation functions are supplied as a set of expressions in an array of character strings. Normally you would supply the same number of expressions for the forward transformation, via the fwd
parameter, as there are output variables (given by the MathMap
's NOut attribute). For instance, if NOut is 2 you might use:
r
and theta
) provide names for the output variables and those that appear on the right (x
and y
) are references to input variables.To complement this, you must also supply expressions for the inverse transformation via the "inv" parameter. In this case, the number of expressions given would normally match the number of MathMap input coordinates (given by the NIn attribute). If NIn is 2, you might use:
x
and y
) are named on the left of each expression, and the output variables (r
and theta
are referenced on the right.Normally, you cannot refer to a variable on the right of an expression unless it is named on the left of an expression in the complementary set of functions. Therefore both sets of functions (forward and inverse) must be formulated using the same consistent set of variable names. This means that if you wish to leave one of the transformations undefined, you must supply dummy expressions which simply name each of the output (or input) variables. For example, you might use:
x
It is sometimes useful to calculate intermediate values and then to use these in the final expressions for the output (or input) variables. This may be done by supplying additional expressions for the forward (or inverse) transformation functions. For instance, the following array of five expressions describes 2-dimensional pin-cushion distortion:
Here, we first calculate three intermediate results ("r" , " rout" and "theta" ) and then use these to calculate the final results ("xout" and "yout" ). The MathMap knows that only the final two results constitute values for the output variables because its NOut attribute is set to 2. You may define as many intermediate variables in this way as you choose. Having defined a variable, you may then refer to it on the right of any subsequent expressions.
Note that when defining the inverse transformation you may only refer to the output variables "xout" and " yout" . The intermediate variables "r", "rout" and "theta" (above) are private to the forward transformation and may not be referenced by the inverse transformation. The inverse transformation may, however, define its own private intermediate variables.
The expressions given for the forward and inverse transformations closely follow the syntax of the C programming language (with some extensions for compatibility with Fortran). They may contain references to variables and literal constants, together with arithmetic, boolean, relational and bitwise operators, and function invocations. A set of symbolic constants is also available. Each of these is described in detail below. Parentheses may be used to over-ride the normal order of evaluation. There is no built-in limit to the length of expressions and they are insensitive to case or the presence of additional white space.
Variable names must begin with an alphabetic character and may contain only alphabetic characters, digits, and the underscore character " _" . There is no built-in limit to the length of variable names.
Literal constants, such as 0
, 1
, 0.007
or 2.505e-16
may appear in expressions, with the decimal point and exponent being optional (a D
may also be used as an exponent character for compatibility with Fortran). A unary minus -
may be used as a prefix.
Arithmetic Precision:
All arithmetic is floating point, performed in double precision.
Unless indicated otherwise, if any argument of a function or operator has the value AST__BAD (indicating missing data), then the result of that function or operation is also AST__BAD, so that such values are propagated automatically through all operations performed by MathMap transformations. The special value AST__BAD can be represented in expressions by the symbolic constant <bad>
. A <bad>
result (i.e. equal to AST__BAD) is also produced in response to any numerical error (such as division by zero or numerical overflow), or if an invalid argument value is provided to a function or operator.
The following arithmetic operators are available:
x1 + x2
: x1
plus x2
.x1 - x2
: x1
minus x2
.x1 * x2
: x1
times x2
.x1 / x2
: x1
divided by x2
.x1 ** x2
: x1
raised to the power of x2
.+x
: Unary plus, has no effect on its argument.-x
: Unary minus, negates its argument.Boolean values are represented using zero to indicate false and non-zero to indicate true. In addition, the value AST__BAD is taken to mean unknown
. The values returned by boolean operators may therefore be 0, 1 or AST__BAD. Where appropriate, "tri-state" logic is implemented. For example, a||b
may evaluate to 1 if a
is non-zero, even if b
has the value AST__BAD. This is because the result of the operation would not be affected by the value of b
, so long as a
is non-zero.
The following boolean operators are available:
x1 && x2
: Boolean AND between x1
and x2
, returning 1 if both x1
and x2
are non-zero, and 0 otherwise. This operator implements tri-state logic. (The synonym " .and." is also provided for compatibility with Fortran.)x1 || x2
: Boolean OR between x1
and x2
, returning 1 if either x1
or x2
are non-zero, and 0 otherwise. This operator implements tri-state logic. (The synonym " .or." is also provided for compatibility with Fortran.)x1 ^^ x2
: Boolean exclusive OR (XOR) between x1
and x2
, returning 1 if exactly one of x1
and x2
is non-zero, and 0 otherwise. Tri-state logic is not used with this operator. (The synonyms " .neqv." and " .xor." are also provided for compatibility with Fortran, although the second of these is not standard.)x1 .eqv. x2
: This is provided only for compatibility with Fortran and tests whether the boolean states of x1
and x2
(i.e. true/false) are equal. It is the negative of the exclusive OR (XOR) function. Tri-state logic is not used with this operator.!x
: Boolean unary NOT operation, returning 1 if x
is zero, and 0 otherwise. (The synonym " .not." is also provided for compatibility with Fortran.)Relational operators return the boolean result (0 or 1) of comparing the values of two floating point values for equality or inequality. The value AST__BAD may also be returned if either argument is <bad>
.
The following relational operators are available:
x1 == x2
: Tests whether x1
equals x1
. (The synonym " .eq." is also provided for compatibility with Fortran.)x1 != x2
: Tests whether x1
is unequal to x2
. (The synonym " .ne." is also provided for compatibility with Fortran.)x1 > x2
: Tests whether x1
is greater than x2
. (The synonym " .gt." is also provided for compatibility with Fortran.)x1 >= x2
: Tests whether x1
is greater than or equal to x2
. (The synonym " .ge." is also provided for compatibility with Fortran.)x1 < x2
: Tests whether x1
is less than x2
. (The synonym " .lt." is also provided for compatibility with Fortran.)x1 <= x2
: Tests whether x1
is less than or equal to x2
. (The synonym " .le." is also provided for compatibility with Fortran.)Note that relational operators cannot usefully be used to compare values with the <bad>
value (representing missing data), because the result is always <bad>
. The isbad() function should be used instead.
The bitwise operators provided by C are often useful when operating on raw data (e.g. from instruments), so they are also provided for use in MathMap expressions. In this case, however, the values on which they operate are floating point values rather than pure integers. In order to produce results which match the pure integer case, the operands are regarded as fixed point binary numbers (i.e. with the binary equivalent of a decimal point) with negative numbers represented using twos-complement notation. For integer values, the resulting bit pattern corresponds to that of the equivalent signed integer (digits to the right of the point being zero). Operations on the bits representing the fractional part are also possible, however.
The following bitwise operators are available:
x1 >> x2
: Rightward bit shift. The integer value of x2
is taken (rounding towards zero) and the bits representing x1
are then shifted this number of places to the right (or to the left if the number of places is negative). This is equivalent to dividing x1
by the corresponding power of 2.x1 << x2
: Leftward bit shift. The integer value of x2
is taken (rounding towards zero), and the bits representing x1
are then shifted this number of places to the left (or to the right if the number of places is negative). This is equivalent to multiplying x1
by the corresponding power of 2.x1 & x2
: Bitwise AND between the bits of x1
and those of x2
(equivalent to a boolean AND applied at each bit position in turn).x1 | x2
: Bitwise OR between the bits of x1
and those of x2
(equivalent to a boolean OR applied at each bit position in turn).x1 ^ x2
: Bitwise exclusive OR (XOR) between the bits of x1
and those of x2
(equivalent to a boolean XOR applied at each bit position in turn).Note that no bit inversion operator (~
in C) is provided. This is because inverting the bits of a twos-complement fixed point binary number is equivalent to simply negating it. This differs from the pure integer case because bits to the right of the binary point are also inverted. To invert only those bits to the left of the binary point, use a bitwise exclusive OR with the value -1 (i.e. x^-1
).
The following functions are available:
abs(x)
: Absolute value of x
(sign removal), same as fabs(x).acos(x)
: Inverse cosine of x
, in radians.acosd(x)
: Inverse cosine of x
, in degrees.acosh(x)
: Inverse hyperbolic cosine of x
.acoth(x)
: Inverse hyperbolic cotangent of x
.acsch(x)
: Inverse hyperbolic cosecant of x
.aint(x)
: Integer part of x
(round towards zero), same as int(x)
.asech(x)
: Inverse hyperbolic secant of x
.asin(x)
: Inverse sine of x
, in radians.asind(x)
: Inverse sine of x
, in degrees.asinh(x)
: Inverse hyperbolic sine of x
.atan(x)
: Inverse tangent of x
, in radians.atand(x)
: Inverse tangent of x
, in degrees.atanh(x)
: Inverse hyperbolic tangent of x
.atan2(x1, x2)
: Inverse tangent of x1/x2
, in radians.atan2d(x1, x2)
: Inverse tangent of x1/x2
, in degrees.ceil(x)
: Smallest integer value not less then x
(round towards plus infinity).cos(x)
: Cosine of x
in radians.cosd(x)
: Cosine of x
in degrees.cosh(x)
: Hyperbolic cosine of x
.coth(x)
: Hyperbolic cotangent of x
.csch(x)
: Hyperbolic cosecant of x
.dim(x1, x2)
: Returns x1-x2
if x1
is greater than x2
, otherwise 0.exp(x)
: Exponential function of x
.fabs(x)
: Absolute value of x
(sign removal), same as abs(x).floor(x)
: Largest integer not greater than x
(round towards minus infinity).fmod(x1, x2)
: Remainder when x1
is divided by x2
, same as mod(x1, x2).gauss(x1, x2)
: Random sample from a Gaussian distribution with mean x1
and standard deviation x2
.int(x)
: Integer part of x
(round towards 0), same as aint(x)
.isbad(x)
: Returns 1 if x
has thelog(x)
: Natural logarithm of x
.log10(x)
: Logarithm of x
to basemax(x1, x2, ...)
: Maximum of two ormin(x1, x2, ...)
: Minimum of two ormod(x1, x2)
: Remainder when x1
is divided by x2
, same as fmod(x1, x2).nint(x)
: Nearest integer to x
(round to nearest).poisson(x)
: Random integer-valued sample from a Poisson distribution with mean x
.pow(x1, x2)
: x1
raised to the power of x2
.qif(x1, x2, x3)
: Returns x2
if x1
is true, and " x3" otherwise.rand(x1, x2)
: Random sample from a uniform distribution in the range x1
to x2
inclusive.sech(x)
: Hyperbolic secant of x
.sign(x1, x2)
: Absolute value of x1
with the sign of x2
(transfer of sign).sin(x)
: Sine of x
in radians.sinc(x)
: Sinc function of x
[= " sin(x)/x" ].sind(x)
: Sine of x
in degrees.sinh(x)
: Hyperbolic sine of x
.sqr(x)
: Square of x
(= " x*x" ).sqrt(x)
: Square root of x
.tan(x)
: Tangent of x
in radians.tand(x)
: Tangent of x
in degrees.tanh(x)
: Hyperbolic tangent of x
.The following symbolic constants are available (the enclosing <>
brackets must be included):
<bad>
: The "bad" value (AST__BAD) used to flag missing data. Note that you cannot usefully compare values with this constant because the result is always <bad>
. The isbad() function should be used instead.<dig>
: Number of decimal digits of precision available in a floating point (double) value.<e>
: Base of natural logarithms.<epsilon>
: Smallest positive number such that 1.0+<epsilon>
is distinguishable from unity.<mant_dig>
: The number of base <radix>
digits stored in the mantissa of a floating point (double) value.<max>
: Maximum representable floating point (double) value.<max_10_exp>
: Maximum integer such that 10 raised to that power can be represented as a floating point (double) value.<max_exp>
: Maximum integer such that <radix>
raised to that power minus 1 can be represented as a floating point (double) value.<min>
: Smallest positive number which can be represented as a normalised floating point (double) value.<min_10_exp>
: Minimum negative integer such that 10 raised to that power can be represented as a normalised floating point (double) value.<min_exp>
: Minimum negative integer such that <radix>
raised to that power minus 1 can be represented as a normalised floating point (double) value.<pi>
: Ratio of the circumference of a circle to its diameter.<radix>
: The radix (number base) used to represent the mantissa of floating point (double) values.<rounds>
: The mode used for rounding floating point results after addition. Possible values include: -1 (indeterminate), 0 (toward zero), 1 (to nearest), 2 (toward plus infinity) and 3 (toward minus infinity). Other values indicate machine-dependent behaviour.Items appearing in expressions are evaluated in the following order (highest precedence first):
+ - ! .not.
**
*\/
+-
<< >>
< .lt. <=.le. > .gt. >=.ge.
== .eq. != .ne.
&
^
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&& .and.
^^
|| .or.
.eqv. .neqv. .xor.
All operators associate from left-to-right, except for unary +
, unary -
, !
, .not.
and **
which associate from right-to-left.
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default |
Copy constructor: make a deep copy.
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default |
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inlineexplicitprotected |
Construct a MathMap from a raw AST pointer.
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inline |
Return a deep copy of this object.
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inlineoverrideprotectedvirtual |
Return a deep copy of this object. This is called by copy.
Each subclass must override this method. The standard implementation is:
for example Frame implements this as:
Reimplemented from ast::Mapping.
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inline |
Get Seed: random number seed
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inline |
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friend |